James Schauf
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As a team member working on Toontown I was responsible for modeling and texturing environments. The requirements for keeping everything really low poly, I mean REALLY low, refined my thought process to modeling. In doing so started my workflow when modeling, STAGE 1 Blockout, STAGE 2 Blockout, STAGE 1 Detailing, and STAGE 2 Detailing.
Related Links
https://www.artstation.com/artwork/YaaD6w