Test Release notes (2007)

From Toontown Wiki
Jump to navigation Jump to search

Release notes help us determine any changes on Toontown Online's open and test servers. This is the release notes page for Toontown Test in 2007.

Evidence close up.png
Release Notes
Toontown Online 2001200220032004200520062007200820092010201120122013
Toontown Test 20032004200520062007200820092010 • 2011 • 2012 • 2013


March

March 16, 2007 [sv1.0.26.1.test]

  • Attention TEST Toons! Grab some friends and head to your nearest Trolley Station to check out four new TOONtastic Trolley Games! And between 12:00pm and 6:00pm, a new Trolley Holiday will take place where you and your friends can cast secret votes to determine which game the Trolley takes you to next, while possibly earning bonus Jellybeans to boot!
  • Details of the Travel Game during Trolley Holiday:
    • There are four (4) new Trolley Games, tentatively named: Diving Game, Pairing Game, Target Game, and Vine Game.
    • During the Trolley Holiday, the Travel Game is played along with a set number of Trolley Games, with the Travel Game first followed by a Trolley Game etc... for a total of six (6) rounds.
    • Use votes to help control the Trolley towards a particular Trolley Game destination. Unused votes will be converted into Jellybeans at the end of the game, but you will earn a lot more by trying to steer the Trolley towards your secret goal which will net you lots of Jellybeans! Don't get out-voted by others!
    • After each Trolley Game the Jellybeans you earn will be converted into more votes for use to help control the Trolley. At the end of the Travel Game, unused votes will be multiplied by a number for a total number of Jellybeans earned. The size of the multiplier and number of bonus Jellybeans at your secret goal is determined by the number of Toons playing in each session.
  • Other notes on the new Trolley Games:
    • In the multiplayer version of the Pairing Game, each Toon can only flip over one card at a time so you must work together to find matches.
    • In the Diving Game, use the "UP" arrow key to move your Toon towards the direction he or she is pointed. The "DOWN" arrow key does not make your Toon dive! Use the "LEFT" and "RIGHT" arrow keys to turn your Toon towards the bottom of the ocean and use the "UP" arrow to dive deeper.
    • In the Target Game, make sure to keep steering your Toon with the arrow keys after you've opened your umbrella for that perfect landing!
  • *** KNOWN ISSUES*** In the Vine Game, the vines have a graphics problem that makes them look very odd. Also when the time runs out it takes a while for the game to transition to the Jellybean award screen, please be patient as the game is not locked up/frozen. We will fix these issues with the Vine Game upon next release.
  • *** KNOWN ISSUE *** Currently when you enter your house on your Estate you will crash. Please refrain from going into your house and instead play lots of Trolley Games! We will fix this problem on the next release.

*** Mac Toons Please Note ***

  • The new update is currently not available for our Mac Toons. We sincerely apologize and appreciate your understanding and patience. We are working as fast as we can to make the Mac client for this update available upon next release.

March 20, 2007 [sv1.0.26.2.test]

  • Fixed many crash causing bugs found within the new Trolley Games including the Travel Game during the Trolley Holiday.
  • The Target Game will now reward less Jellybeans.
  • The vines now look correct in the Vine Game, and will no longer take a long time to transition to the Jellybeans reward screen when the game is over.
  • Fixed a rare hang condition at the start of the Diving Game, and in easier playgrounds you will be given more time to dive and you will earn more Jellybeans.
  • Fixed a bug that caused a crash when Toons fight either the V.P., C.F.O., or the C.J.
  • Fixed a crash caused when a Toon disconnects in the middle of a Tag Game.
  • Fixed crashes having to do with Toons disconnecting during the Travel Game.

*** KNOWN ISSUE for Mac Toons***

  • The Mac OSX version is still not available. We are sorry for the delay and appreciate your patience. It will be ready soon!

March 21, 2007 [sv1.0.26.3.test]

  • Mac OSX version is now available. Sorry for the wait!
  • Fixed a bug that caused Gag barrels to give the wrong Gag compared to what is labeled on the barrel.
  • The official names of the new Trolley Games are: Trolley Tracks (during the Trolley Holiday), Jungle Vines, Treasure Dive, Toon Memory Game, and Toon Slingshot. All in game text have been changed to reflect this.
  • Fixed graphics issue with the umbrellas in the Toon Slingshot game. They should now have an alternating white/colored pattern to them.
  • Fixed a crash in the Jungle Vines game which occurs if you jump off the first vine without moving up or down.
  • If all other Toons disconnect mid-game during Trolley Tracks, the last remaining Toon will be sent to the Gag purchasing panel to either continue playing Trolley Games alone, purchase Gags, or exit back to the Playground.
  • One (1) Jellybean will be awarded to each player at the end of Trolley Tracks if no one reached their secret goal.
  • Fixed a bug that may cause Pies to be invisible during Sellbot V.P. battle.
  • Made several stability improvements to Toon Slingshot game.
  • Fixed bug that sometimes caused long lists to scroll up or down on their own after you click on the arrow buttons only once.

March 22, 2007 [sv1.0.26.4.test]

  • Fixed bug that caused some train tracks in the Trolley Tracks game to not appear correctly.
  • If all other Toons left in the middle of the Trolley Tracks game, upon reaching your Trolley destination you will be informed via a text panel that you will be taken to the Gag purchasing panel.
  • Fixed bug that caused some players to have game download/patching issues.
  • Mac Only Fixed bug which made your Toon hard to move forward in the Treasure Dive game.

March 23, 2007 [sv1.0.26.5.test]

  • Made changes to the text panel at the end of a Trolley Tracks round for better legibility.
  • Fixed bug in the Jungle Vines game where your Toon sometimes did not pick up the banana even though it looks like you should have.
  • You will now receive partial credit for getting thru the Jungle Vines game, and it will now reward more Jellybeans in the harder Playgrounds.
  • Fixed a bug that caused Windows98/ME users to not be able to play.
  • Further refinement to a bug fix which caused download/patching issues.

March 24, 2007 [sv1.0.26.6.test]

  • Trolley Holiday has now been changed to Trolley Tracks. This will be reflected when the start/end message is sent via Whisper.
  • In the Treasure Dive, picking up the treasure chest and putting it into the ship has been made easier.
  • Fixed incorrect positioning of indoor signs inside theater type buildings.
  • During Trolley Tracks, if all Toons left the game save for a new Toon with the Ride a Trolley Toon Task, the Gag purchasing tutorial will play after this Toon reaches the end and is sent to the Gag Shop.

March 27, 2007 [sv1.0.26.7.test]

  • A further fix to a bug that causes animations to not play after landing in Toon Slingshot.
  • Fixed more incorrectly positioned interior signs.

March 28, 2007 [sv1.0.26.8.test]

  • Fixed a bug that could cause your Toon to look like they are swinging on an invisible vine in the Jungle Vines game.
  • Trolley Tracks will no longer occur daily.

March 30, 2007 [sv1.0.26.9.test]

  • This release adds more stability to the new Trolley Games.

April

April 1, 2007 [sv1.0.26.10.test]

  • Added some fixes to the Treasure Dive for enhanced stability.
  • Made other misc. stability improvements.

April 3, 2007 [sv1.0.26.11.test]

  • This is a maintenance release.

April 7, 2007 [sv1.0.27.1.test]

  • Please spend some time at each Cog HQ to help us test new elevator features!
  • Once a Toon boards a Cog HQ V.P., C.F.O., or C.J. elevator, they can Hop off only once. If the Toon Hops off an elevator they must wait until it leaves or empties of all Toons before boarding again. Also, a minimum* Laff point requirement has been added to each Cog HQ elevator as follows:
  • Sellbot HQ
    • Front Elevator - None
    • Side Elevator - 41
  • Cashbot HQ
    • Coin Mint Elevator - None
    • Dollar Mint Elevator - 71
    • Bullion Mint Elevator - 76
  • Lawbot HQ
    • Office Elevator A - None
    • Office Elevator B - 81
    • Office Elevator C - 86
    • Office Elevator D - 96
  • *Laff point levels subject to change.

April 10, 2007 [sv1.0.27.2.test]

  • Added elevator related SpeedChat phrases.
  • Adjusted the elevator countdown timer upward for better visibility.

April 11, 2007 [sv1.0.27.3.test]

  • Made adjustments to Laff limits to CogHQ elevators, new limits as follows:
    • Sellbot HQ: Side Elevator - 31
    • Cashbot HQ: Dollar Mint Elevator - 66
    • Cashbot HQ: Bullion Mint Elevator - 71
  • Fixed rare crash bugs in Jungle Vines game and Toon Memory Game.
  • Adjusted elevator timer some more.
  • In the C.F.O. battle, the magnetic crane will no longer be able to catch safes or goons in mid-air when dropped, they have to hit the ground before they can be picked up again.

April 14, 2007 [sv1.0.27.4.test]

  • Made an improvement to the Gifting subsystem. When you first call Clarabelle you will see the "Buy Gifts" button grey'ed out and it will show "Trying...", this is a way for us to check to make sure Gifting is working properly before you make any purchases. If for some reason Gifting is not working properly the "Buy Gifts" button will stay grey'ed out and you will not be able to buy gifts during that time. If you ever encounter this please submit a bug via our Report a Problem page!
  • Added some fixes to rare game client crashes in the Treasure Dive and Toon Slingshot Trolley games.
  • Fixed a rare crash bug which occurs during your post Cog battle victory dance.

April 20, 2007 [sv1.0.27.5.test]

  • Fixed a rare crash bug when you play Jungle Vines.

May

May 9, 2007 [sv1.0.28.1.test]

  • Attention TEST Toons!
  • While this update lacks any visible new features, there are actually many changes beneath the surface which require your dedicated attention. Please play thru all aspects of Toontown and report any issues you encounter via our Report a Problem page! All the residents of Toontown are depending on you! TEST Toons of the World Unite!!
  • Fixed several Battle related crash bugs.
  • Fixed a crash bug in the Treasure Dive Trolley game.
  • Fixed a crash bug which occurs during the Gag purchase tutorial a Toon plays a Trolley game for the first time and it happened to be the Toon Slingshot game.
  • Fixed a rare crash which occurs when you try to purchase gifts thru the Cattlelog.
  • Fixed the "auto-scrolling list" bug again (really this time!)
  • Changed all text that referred to Secret Friends or Secret Friend Code to True Friends or True Friends Codes.

May 12, 2007 [sv1.0.28.2.test]

  • This is a maintenance release.

May 18, 2007 [sv1.0.28.3.test]

  • ATTENTION TEST Toons: Some of your Toons may be temporarily inaccessible, but don't panic!
  • We are testing some new Toontown Trial account features and some Toontown Test accounts have been temporarily set to a special Trial account status -- which will only have access to the middle two (2) Toons during these tests.
  • PLEASE NOTE: The four (4) remaining Toon slots of these accounts will be unaffected and temporarily unavailable during these tests. After a period of time accounts that have been set to the special Trial status will revert to normal and all your Toons will be accessible once more. During this test period all Toons will take turns having their account set to this new Trial status, so don't be surprised if it's your turn!
  • If your account is in this special Trial two (2) Toon status, you will have:
    • Access only to Toontown Central.
    • Access only to Toontown Central Toontasks.
    • Limited Goofy Speedway access.
    • Access to your Estate.
    • Limited Access to the Cattlelog (you can only purchase clothing items).
  • Test accounts that are in this Trial two (2) Toon status will only remain this way for a short period of time, so please jump right in and play thru all aspects of Toontown Central. Also, if your account has been made into a Test Trial account and you have an open middle slot, please create and play a new Toon.
  • Be sure to report any issues you encounter via our Report a Problem page! The Toon Council thanks you for your assistance!

May 23, 2007 [sv1.0.28.4.test]

  • Fixed bug which caused the Goofy Speedway leader board to sometimes rotate scores too quickly.

May 24, 2007 [sv1.0.28.5.test]

  • Fixed bug which caused the blue Chat button to appear too early during the Toontorial.
  • Fixed rare crash which occurs when you pick up your Gardening Kit from your Mailbox.
  • Fixed bug which let Toons who are not True Friends whisper each other via the Friends Panel "Whisper" button during Trial period.

May 30, 2007 [sv1.0.28.6.test]

  • Fixed a bug which caused the Member's Features Panel to pop up for a Trial player if you respond to an OpenChat Whisper during a battle.

May 30, 2007 [sv1.0.28.7.test]

  • Fixed bug which prevented Goofy Speedway to not appear in the Shticker Book map of new Toons after you've walked there. This only affected Trial players.

June

June 1, 2007 [sv1.0.28.8.test]

  • Fixed bugs which caused crashes in the Treasure Dive, Toon Memory, and Toon Slingshot Trolley Games.
  • Fixed a rare crash which occurs when your Toon uses the phone to call Clarabelle's Cattlelog.

June 1, 2007 [sv1.0.28.9.test]

  • Fixed bug which revealed too many areas in the Shticker Book map for Free Account players.

June 7, 2007 [sv1.0.29.1.test]

  • Fixed a few bugs which caused your Toon to not fall asleep while inactive.
  • The behavior of interactive items in game should now be more consistent in regards to falling asleep. If you become inactive and fall asleep while interacting with something, any menus or screens should close and you should see your Toon asleep. Please note that just moving your mouse cursor would not keep you from becoming inactive and fall asleep, you must actively use any menus or panels you've activated (button presses, list scrolling etc) to keep from falling asleep.
  • Fixed crash bugs in the Toon Slingshot and Treasure Dive Trolley Games.

June 9, 2007 [sv1.0.29.2.test]

  • We are testing a new event on Saturdays. Every two hours an event will start and run for the following two hours until 11:59PM Saturday.
    • Fishing Bingo will run at 12:00AM, 6:00AM, 12:00PM, and 6:00PM.
    • Karting Grand Prix will run at 2:00AM, 8:00AM, 2:00PM, and 8:00PM.
    • Trolley Tracks will run at 4:00AM, 10:00AM, 4:00PM, and 10:00PM.
  • Fixed the "End" key to be able to wake your sleeping Toon.

June 14, 2007 [sv1.0.29.3.test]

  • Fixed problem with the Fishing Bingo portion of the new event day so that it will start correctly at each specified time. We are running the event today to test the new fix, enjoy!
  • Fixed bug which will keep the JellyBean bank's dialog box from staying around if your Toon falls asleep.

June 15, 2007 [sv1.0.29.4.test]

  • The new Event Day is back on Saturday.
  • You will now see a Whisper when you login to Toontown letting you know which event is currently running.

June 20, 2007 [sv1.0.29.5.test]

  • Fixed several rare client crashes which could happen during the Toon Memory Game and the Treasure Dive Trolley Games.
  • Fixed rare crash which could occur if you hang up your telephone in your Estate right when your Toon is about to fall asleep from inactivity.

June 22, 2007 [sv1.0.29.6.test]

  • This is a maintenance release.

June 22, 2007 [sv1.0.29.7.test]

  • We've added some new SpeedChat phrases! Each Cattlelog update will feature four randomly chosen phrases (out of twelve total) for your shopping pleasure. Enjoy!

June 25, 2007 [sv1.0.29.8.test]

  • Fixed bug which caused crashes when interacting with dialog windows (such as ones that pop up with an "ok" and "cancel" button).
  • Fixed bug which sent multiple Fish Bingo event whispers to players while event is running.

June 30, 2007 [sv1.0.29.9.test]

  • Fixed rare client crash bug in the Treasure Dive Trolley game.
  • Adjusted text size so very long names will fit properly in the Toon name generator panel.

July

July 6, 2007 [sv1.0.29.10.test]

  • Your Toon will now fall asleep correctly if left idle while any Karting confirmation dialog box is left open.

July 7, 2007 [sv1.0.29.11.test]

  • This is a maintenance release.

August

August 11, 2007 [sv1.0.30.1.test]

Attention TEST Toons!

  • While this update lacks any visible new features, there are actually many changes beneath the surface which require your dedicated attention. Please play thru all aspects of Toontown and report any issues you encounter via our Report a Problem page! All the residents of Toontown are depending on you! TEST Toons of the World Unite!!

*** KNOWN ISSUES ***

  • There is currently a bug with swimming, and you will crash out if you try. Please refrain from the deep end of any body of water! This will be fixed upon next release.
  • A crash occurs when you click on the Move Furniture button in your House. Please refrain from doing so or you will crash out!

August 21, 2007 [sv1.0.30.2.test]

  • Attention Test Toons! Check out the new tunnel in Donald's Dock and see where it leads! We think you will definitely enjoy puttering around in this new area. A nice picnic next to a geyser is par for the course in Toontown, but did someone forget to bring some iced-tee? Be sure to say "hi" to Chip and Dale, and in case you haven't guessed, visit their brand new Mini Golf course!
  • There are 3 courses: Easy, Medium, and Hard (with 3, 6, and 9 holes respectively).
  • Up to 4 Toons can play together on a course.
  • Keep track of your records and achievements in your new Shticker Book Golf page.

*** KNOWN ISSUES ***

  • Currently if you exit back to Pick-A-Toon screen after you've completed a round of Mini Golf you will crash out. This will be fixed in the next release.
  • The picnic tables currently behave a little weird. Do not be alarmed, this will be fixed in the next release.
  • You may sometimes see a Toon "stuck" in the middle of the golf course in the beginning of a hole during the "fly by", this does not affect game play at all it is only a visual glitch. This will be fixed in the next release.

Other bug fixes:

  • Fixed swimming crash.
  • Fixed "move furniture" crash.
  • Fixed bug which kept Toons from being able to complete Factory and Mints.
  • Fixed bug which caused Goons to be able to hurt you with their lights easier.
  • Fixed bug which caused Jungle Vine's spiders and bats to be extra large.
  • Fixed a problem some players are having in launching the game. This only applies if you are using Windows XP and a dual core CPU.

August 23, 2007 [sv1.0.30.3.test]

  • Added more holes to Mini Golf, and there are now sound f/x for moving obstacles.
  • Adjusted Mini Golf's physics and improved the "feel".
  • Fixed exit crash which occurs after playing Mini Golf.
  • Fixed crash which happens if a player exits at the beginning of a round of Mini Golf during the "fly over".
  • Fixed bug which caused the Karting SpeedChat menu to appear while inside Mini Golf zone.
  • Fixed floating acorn in Outdoor Zone.
  • Fixed other crash causing bugs.

August 24, 2007 [sv1.0.30.4.test]

  • Made adjustments to Mini Golf play and sound f/x.
  • Fixed problem with Tug of War arena not having trees nor wooden pylons.
  • The windmill in certain Mini Golf courses will become transparent should it block your view.

August 25, 2007 [sv1.0.30.5.test]

  • Added background music for the Outdoor and Mini Golf zones as well as in golf courses.
  • Added new sound f/x for the geyser in Outdoor Zone.
  • Fixed a rare bug which crashes the game when your Toon gets on the Golf Kart.
  • Added wake effect when your Toon runs in water in the Outdoor Zone.

August 29, 2007 [sv1.0.30.6.test]

  • Tweaked the Mini Golf's physics. There should be less collision errors, the ball will stop faster, and on slight inclines it should roll back down less.
  • Fixed game crashes for when you enter golf course and do nothing, or do not swing during a multiplayer golf game.
  • Fixed bug to keep players who log off during a round of golf from receiving any trophies.
  • Made change to keep other Toons from being visible while not taking their turn during multiplayer golf.
  • Fixed other crash causing bugs.

August 31, 2007 [sv1.0.30.7.test]

  • Tweaked Mini Golf's physics to improve play and "feel".
  • Changed golf hole "Whole In Won" to make it easier.
  • Changed Multiplayer Wins trophy track to Multiplayer Course Completed. Please note this may change your trophy counts, but if you've gotten a Laff boost from winning Cups you will not lose those Laff boosts.
  • Added Mini Golf specific SpeedChat phrases.
  • Outdoor Zone is now officially "Acorn Acres", changed signs accordingly.
  • Improved Picnic Tables' behavior.
  • Fixed bug which caused countdown timer when getting on Golf Kart to freeze if other Toons hopped on another nearby Golf Kart.
  • Fixed bug which caused a hang during golf course if a Toon disconnected after other Toons have sunk their balls.
  • You will now receive a Toonup when you achieve a Mini Golf Cup.

September

September 5, 2007 [sv1.0.30.8.test]

  • Fixed bug which caused crash during multiplayer Mini Golf.
  • Added speed sound to Chip n Dale, and made a slight change to one of Chip's phrases.
  • Changed formatting of long Playground names in the Shticker Book Map Page for better legibility.
  • Fixed issues with picnic tables in Acorn Acres.
  • Added several new golf holes, removed windmill hole (a new version will be forthcoming).

September 7, 2007 [sv1.0.30.9.test]

  • Fixed recurring crash bug caused by a Toon exiting game during Mini Golf award sequence.
  • Fixed "Whole In Won" golf hole so your Toon is facing the right direction at the beginning of the hole.
  • Fixed crash bug occurring in multiplayer Mini Golf.
  • Fixed rare instances of crowd noise sound f/x playing when golf ball did not go near the hole.
  • Fixed bug which caused appearances of Toons "sitting" in midair in the Mini Golf playground.
  • Added a subtle sound f/x to Picnic Table items as they appear and disappear.
  • Added 2 new golf holes.
  • Tweaked ball behavior so it interacts with golf course environments more consistently especially in multiplayer matches.

September 8, 2007 [sv1.0.30.10.test]

  • Fixed client crash which occurs when you exit the game right after having played the Treasure Dive trolley game.
  • Removed the moving block at the bottom of the hill in the golf hole "Afternoon Tee 2".
  • Fixed a problem in minigolf which sometimes caused the post hole-sinking celebratory animation to freeze on the spectator Toons' screen.
  • Fixed problem which caused the crowd noise sound f/x to overlap between multiple Toons' turns.
  • Added a "Triple Bogey" score type for sinking the golf ball on the last possible shot of the hole.

September 11, 2007 [sv1.0.30.11.test]

  • Added new voices to Chip 'N Dale.
  • Added more new minigolf holes.
  • Changed tunnel colors to be different in the minigolf hole "Second Wind".
  • Made minigolf hole "Tea Off Time" easier by adding a dip around the mouth of the volcano golf hole.
  • Added new text during award sequence for when a random winner is declared between tied minigolf players.
  • Added a "sketch" of the Acorn Acres' area on the Shticker Book map page.
  • Fixed several client and server side crash bugs.
  • Fixed issue some players have with "flying off" Karting tracks and into grey space.

September 12, 2007 [sv1.0.30.13.test]

  • Fixed bugs which were causing crashes/instability with MiniGolf.
  • Fixed graphics glitch which made Dale's legs "disappear" sometimes.

September 13, 2007 [sv1.0.30.14.test]

  • Added new and improved "Whole In Won" golf hole into MiniGolf.
  • Added additional stability enhancements and crash bug fixes.
  • Added a new minigolf in-game tip which appears if you do not hit the golf ball with enough power.

September 17, 2007 [sv1.0.30.15.test]

  • More MiniGolf related crash fixes.
  • Fixed client crash which occurs with Jungle Vines trolley game.
  • Added new MiniGolf tie breaker: In the event of a tie, the Toon who finished the course fastest shall be declared the winner (your times will be shown in your rankings).
  • Added a new MiniGolf related SpeedChat phrase "Good game!", changed grammar in some existing ones.

September 17, 2007 [sv1.0.30.16.test]

  • Now when there is a minigolf tie breaker, the winner (by fastest course time) will be declared prior to the showing of the rankings.
  • Fixed crash bugs which could occur during the Toon Slingshot Game and Toon Memory trolley games.
  • Fixed a problem which caused Toons who had just arrived in Acorn Acres to not be able to join other Toons already seated at a picnic table (provided there was space left).
  • Added new MiniGolf related SpeedChat phrase, "Sorry, I'm busy golfing!".
  • Fixed flickering shadow textures under the golf karts. This only applies to players with ATI video cards.

September 29, 2007 [sv1.0.30.16.test]

  • Attention TEST Toons!
  • We have implemented an upgrade to TEST Toontown's database system. You should not experience any issues or problems as a result of this change. However, if you notice errors with your Toons (anything missing/incorrect), please let us know via our Report-A-Bug page.

October

October 5, 2007 [sv1.0.30.17.test]

  • Fixed crashes caused by Mini Golf.
  • Fixed rare crash while playing Jungle Vines trolley game.
  • Fixed crash which could occur if your Toon tried to teleport to someone seated at a Picnic Table in Acorn Acres.
  • Made the hedges which border Acorn Acres look better.

October 12, 2007 [sv1.0.30.18.test]

  • Fixed a crash bug which could occur when playing Treasure Dive trolley game.
  • Changed the number of minigolf idle "time outs" from 3 to 2. This means if you do not take a shot within the allotted time twice in a row you will be removed from the course and back to MiniGolf playground. This is to ensure brisk play for all Toons.

October 26, 2007 [sv1.0.30.19.test]

  • Changed Type-A-Name panel so that each word's first letter is automatically capitalized.
  • Fixed rare crash bug which could occur if you pick gags off your gag tree.
  • Fixed a very MiniGolf crash bug.

November

November 2, 2007 [sv1.0.30.20.test]

  • Fixed a crash causing bug which could occur after you use the Type-A-Name panel during Toon creation.

November 4, 2007 [sv1.0.30.20.test]

  • Attention TEST Toons!
  • We are working on a new Windows Vista(tm) compatible Toontown installer/launcher and need your help! Please download this file:Toontown-setup_TEST.exe, save it, and then double click on it to start the installation process. When installation is complete a shortcut desktop icon will appear, and the new launcher will automatically start. You can use this launcher to login to Toontown TEST instead of through Toontown TEST's website.
  • This new installation is installed under your C:\Program Files\Disney\Disney Online\ToontownOnline_TEST folder, and will not in anyway affect your previous installation of Toontown TEST.
  • The new Toontown TEST launcher is fully compatible with other versions of Windows(tm), so please give it a try and let us know what you think! If you encounter any issues with using the launcher or its installation, please visit our Report A Bug page or click on the "Report a Bug" button on the launcher.

*** KNOWN ISSUES ***

  • Currently the download movie within the launcher window does not display correctly. This will be fixed very soon.

November 25, 2007 [sv1.0.30.20.test]

  • Attention TEST Toons!
  • We have updated our game database subsystem and need your help! Please do lots of Cattlelog shopping and let us know if you encounter any problems such as items going missing from your House or Closet. The Toon Council appreciates your valued assistance! Toons of the World Unite!

November 29, 2007 [sv1.0.31.1.test]

  • Toons rejoice!! You will now be able to hold more items in your House and Closet! Here are the details:
    • There will be a 20 item and 25 item Closet available in subsequent Cattlelogs.
    • Your House will now be able to hold a maximum of 45 items (items arranged in your rooms plus items in your Attic). This excludes the wall paper and window scenes in use.
    • Your Mailbox will now be able to hold a backlog of up to 30 items.
    • Your maximum number of Cattlelog SpeedChat phrases is now 25.
  • Other changes in this release:
    • Fixed a problem which allowed NPC Toons' chat bubbles to be blocked by other Toons' chat bubbles.
    • In Sellbot Factory/Cashbot Mints/Lawbot DA's Office, when a Toon exits an elevator that is not empty, 10 seconds will be added to the countdown timer. This will only occur once per Toon who exits, and subsequent hopping on and off will not reset the timer nor add more time to it, so as to not hold up the elevator from departing. Only when all Toons exit the elevator will the timer be fully reset.

November 30, 2007 [sv1.0.31.2.test]

  • Fixed rare server crash which could occur when Toons hop on/off interior Elevators.
  • Fixed issue with Vista Launcher which kept players from being able to OpenChat and TrueFriend Chat (generate TrueFriend Codes).

December

December 6, 2007 [sv1.0.31.3.test]

  • Fixed rare server crash caused by using one of the new bigger Closets.
  • Fixed problems some Toons have in being able to activate doors or gag barrels.
  • Fixed issue with changing game resolution to 1280x1024.

December 20, 2007 [sv1.0.31.4.test]

  • This is a maintenance release.

December 27, 2007 [sv1.0.31.5.test]

  • Fixed a bug that affected the SpeedChat phrase discard GUI panel. This panel comes up when your Toon has the maximum number of SpeedChat phrases and you either try to buy another phrase or receive one as a gift in your MailBox. The bug would allow you to "click thru" the SC phrase discard panel and click on whatever button that happens to be under it, accidentally bringing up another panel which would cause you to be "stuck".
  • Removed JellyBean combinations for flowers that does not exist but would still be accepted, causing issues with your Garden.